I was just reading the news on IGN earlier today when I saw an item on World of Warcraft — 10 million subscribers worldwide. To put things in perspective, that’s roughly one-tenth of what the Philippines’ population will be in 2030.

“It’s very gratifying to see gamers around the world continuing to show such enthusiasm and support for World of Warcraft,” said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. “We’re always pleased to welcome new players to the game, and we’re looking forward to sharing the next major content update with the entire community in the months ahead.”

There have also been numerous claims about bringing over the game to the country. From LUG and Egames, to AMDG, the none of those rumors ever came into fruition. The license may have just proven to be too expensive not just for the aforementioned companies, but for gamers as well.

It put things into even clearer perspective for me, as to why GamesMaster Magazine had to be let go of, even if I felt that it was the right time to have a local videogame mag.

  • Male
  • 13-21 years old
  • Image conscious and puts an emphasis on “coolness”
  • Leads an active lifestyle, is outgoing and sociable.

Based on survey information, GamesMaster somehow overlapped with FHM’s market. You can even say that GM could have been the next title of choice if our male magazine buyers could afford to pick up another title. We were after all, second fiddle to a thriving male lifestyle magazine market that was dominated by a sister magazine. We were hitting our gamers with quality content (with free posters to boot!), but just couldn’t get over the 20,000 circulation hump.

We were right there man.

When we shut down GamesMaster, we were just getting ready to purchase an Xbox360. The Playstation 3 and Wii weren’t available yet, but excitement for the new consoles were never higher. Nowadays, those same consoles cost less than half of how much they used to cost.

Nintendo DS sales were trumping the Sony Playstation Portable’s on every front back then because of the innovative gameplay. Fast foward to 2008, and there are just as many PSP vendors as cellphone stalls.

gamers-pulse.gifI just can’t help but think about what could have happened had we decided to hang on for another year. I had just finished preparing for an event for another magazine I was handling, and was almost done preparing the packages for a more press friendly Gamer’s Pulse Awards. We had prepared some offline and online voting, and mobile texting initiatives as well.

Me and my immediate boss were given a few hours to decide on the matter, as we were shown some numbers that had to reached in the next few months to continue to stay out of the red. Some things I considered before I came to my decision:

  • Level-up-Games had just merged with Netgames (gaming advertising was sure to dip)
  • Some of the lifestyle advertisers we had been targeting had cut down on their advertising budget, and saw none of it going to GamesMaster.
  • Somehow related to the reason above, GamesMaster reached all its targets because of special executions. It would be impractical to rely on purely these to reach our targets.

And so, sometime in July of 2006, we made the painful decision of not renewing the license for GamesMaster. It was a business decision that had to be made, and it was a choice that made the most sense. Given the chance to do things differently, I probably wouldn’t change anything about how we handled GamesMaster. We didn’t just do a good job, we did a GREAT job.

The one thing I do feel bad about is how we kept silent during those trying times when rumors about the magazine’s closing started circulating. I just could not visit our forums and post that in a few months, the magazine would be gone. Just imagine how difficult that was. If any former buyer of GamesMaster gets to read this, I give you my sincerest apologies.

Can a videogame magazine still exist in the Philippines?

What if we bring GamesMaster back? I don’t know – I think it would take a lot of time to build up the brand from where it left off (advertising wise, it will take longer!). To use the WoW analogy, if the game were to go offline for a year or two, they’ll lose so many subscribers to other existing MMO’s (no matter how good the game is).

Nevertheless, I still believe that a videogame magazine can exist in the country. Go to any Internet cafe and look any gamer in the eye – you know they want more. I don’t have any statistics, but I would think that any broadband Internet subscriber is also a potential reader. The Internet age just has a way of bringing all our controllers and keyboards together.

Just think, if an online fantasy game about orcs and humans is able to bring together 10 million people of different countries, race, and social status, wouldn’t you want to read about that too?

P.S. The old GamesMaster forums still exist — please visit gamebayan.com.ph

Similar Posts:

No TweetBacks yet. (Be the first to Tweet this post)